Tactics on a 4×5 grid
Vanguard, rear guard, flanks and support fire decide every clash.

Trading Card Game in development with Dieselpunk theme
The Great War never ended. Command your army, keep the convoy rolling and break the last three lines of your enemy Sovereign's defense.
Vanguard, rear guard, flanks and support fire decide every clash.
Each turn the convoy delivers [P] Personnel and [S] Supplies. Run dry and you burn out.
Your Sovereign hides behind three cards. Lose them all and the war is lost.
Four nations and two support colors, one war.