Vitorian Wars

Trading Card Game in development with Dieselpunk theme

Vitorian Wars

The Great War never ended. Command your army, keep the convoy rolling and break the last three lines of your enemy Sovereign's defense.

How the war is fought

1

Tactics on a 4×5 grid

Vanguard, rear guard, flanks and support fire decide every clash.

2

Diesel logistics

Each turn the convoy delivers [P] Personnel and [S] Supplies. Run dry and you burn out.

3

3 to 5 card Defense Stack

Your Sovereign hides behind three cards. Without them, the next hit decides the war.

One turn, four phases

From supply to combat: the rhythm of every round.

  1. Phase 1

    Logistics

    Ready your cards, supply 2 resources from the convoy and pay upkeep for elite units.

  2. Phase 2

    Main

    Deploy units, play your Field Condition, install equipment and move troops.

  3. Phase 3

    Combat

    Declare attacks and resolve clashes, line by line, all the way to the Defense Stack.

  4. Phase 4

    Final

    Resolve end-of-turn effects and clear the battlefield.

Ready to take command?

Learn the rules in minutes and meet the cards of every nation.